ARCADE is a choose-your-own-path immersive experience, created by DARKFIELD. Set in a retro arcade and presented inside a completely darkened shipping container, ARCADE uses 3D binaural sound and sensory effects.
My role on ARCADE was as QLab programmer, which involved working with a combination of audio, lighting, network, and script cues to create show files that react to player decisions and track persistent logic throughout the show. The show requires over 100,000 cues to run.